Difference between revisions of "Arts and Sciences"

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==Garb (Clothing)==
 
==Garb (Clothing)==
While participation in battlegames typically requires an attempt be made to dress in historical/tolkeinesque costume or garb, first-time participants are usually loaned a basic t-tunic or tabard by their local group until they can acquire thier own. After attending the first few practices or events it is encouraged that members either purchase or make thier own set of garb. Between realms and units one may find some groups more or less focused on garb and characterization versus the actual competative fighting aspect of Dagorhir, however there persists a commonly agreed upon standard of minimum effort made toward a "medieval fantasy" aesthetic at most major events.
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While participation in battlegames typically requires an attempt be made to dress in historical/tolkeinesque costume or garb, first-time participants are usually loaned a basic t-tunic or tabard by their local group until they can acquire thier own. After attending the first few practices or events it is encouraged that members either purchase or make thier own set of garb. Between realms and units one may find some groups more or less focused on garb and characterization versus the actual competative fighting aspect of Dagorhir, however there persists a commonly agreed upon standard of minimum effort made toward a "medieval fantasy" aesthetic at most major events. Generally it is most cost effective for individuals to sew garb at home than purchase it, however established merchants who cater specifically to Dagorhirrims' needs offer renowned craftsmanship for agreeable prices and play a vital role in any events merchanting and overall success from season to season. Learning a craft is oftentimes rewarding in itself and over the years Dagorhirrim have compiled some tried and true tutorials and how-tos regarding how to make great garb.
  
 
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*[[Tunics]]
  
 
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Revision as of 22:15, 7 December 2017

Weapons

Materials


Construction



Garb (Clothing)

While participation in battlegames typically requires an attempt be made to dress in historical/tolkeinesque costume or garb, first-time participants are usually loaned a basic t-tunic or tabard by their local group until they can acquire thier own. After attending the first few practices or events it is encouraged that members either purchase or make thier own set of garb. Between realms and units one may find some groups more or less focused on garb and characterization versus the actual competative fighting aspect of Dagorhir, however there persists a commonly agreed upon standard of minimum effort made toward a "medieval fantasy" aesthetic at most major events. Generally it is most cost effective for individuals to sew garb at home than purchase it, however established merchants who cater specifically to Dagorhirrims' needs offer renowned craftsmanship for agreeable prices and play a vital role in any events merchanting and overall success from season to season. Learning a craft is oftentimes rewarding in itself and over the years Dagorhirrim have compiled some tried and true tutorials and how-tos regarding how to make great garb.

Armor

Leather


Chainmail