Difference between revisions of "Zombie"

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[[category:Battle Game]]
 
 
'''Other names:''' [[Necromancer]]
 
 
 
 
{| class="wikitable"
 
{| class="wikitable"
 
!colspan="6"|Game description
 
!colspan="6"|Game description
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== Field setup ==
 
== Field setup ==
Compatible with any field type
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Compatible with any field type.
  
 
== Game play and win condition ==
 
== Game play and win condition ==
 
One player is designated the zombie at the beginning of the game. All other players start as humans.
 
One player is designated the zombie at the beginning of the game. All other players start as humans.
  
When a human player dies to a zombie they sit down where they are killed for a count of 10 and respawn as a zombie.
+
When a human player dies to a zombie they sit down where they are killed for a count of 10 and respawn as a zombie. When a zombie dies, they do the same.  
  
Game is over when there are no human players remaining.
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Game is over when there are no human players remaining. Winner is last human alive.  
  
 
== Additional notes ==
 
== Additional notes ==
  
Harolds should redirect any players that are running continually running using other methods to artificially prolong the game.
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Heralds should limit the field size with soft edges to prevent players from continually running in order to prolong the game.  
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[[category:Battle Game]]

Latest revision as of 19:27, 11 December 2017

Game description
Base Mechanic: Committed loss
Number of Players: 5+
Number of Teams: Individual
Respawn: Delay
Run time: 5-15 min

Synopsis

One player is the zombie. Players are killed and respawn as a zombie.

Equipment

No special equipment required

Field setup

Compatible with any field type.

Game play and win condition

One player is designated the zombie at the beginning of the game. All other players start as humans.

When a human player dies to a zombie they sit down where they are killed for a count of 10 and respawn as a zombie. When a zombie dies, they do the same.

Game is over when there are no human players remaining. Winner is last human alive.

Additional notes

Heralds should limit the field size with soft edges to prevent players from continually running in order to prolong the game.