Difference between revisions of "‘Tis Just A Flesh Wound!"

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(Created page with "[https://docs.google.com/document/d/1sOW0xg0zO0qnansgdQeyvZujrdI2AUbkPm2A4Cc4D1I ‘Tis Just A Flesh Wound!] Written and created by Zanpan of House Volant ‘Tis Just a Fles...")
 
 
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How to Play
 
How to Play
 +
 
  To begin each contender must roll the six sided die twice, recording their score each time. Each number on the die stands for certain conditions the player is affected by or the weapon types they will use in the upcoming game, matches can be timed, and with boundaries if needed otherwise the game is made to be played without either. If you do not have a certain weapon or do not have enough of the weapon for the amount of participants, the latter may re-roll the die to get a different weapon or a herald may replace the numbers on the charts provided below to make the game playable.
 
  To begin each contender must roll the six sided die twice, recording their score each time. Each number on the die stands for certain conditions the player is affected by or the weapon types they will use in the upcoming game, matches can be timed, and with boundaries if needed otherwise the game is made to be played without either. If you do not have a certain weapon or do not have enough of the weapon for the amount of participants, the latter may re-roll the die to get a different weapon or a herald may replace the numbers on the charts provided below to make the game playable.
  
  
 
Conditions
 
Conditions
 +
 
1. Lose both legs, your favorite arm, and one eye. ‘Tis just a flesh wound!
 
1. Lose both legs, your favorite arm, and one eye. ‘Tis just a flesh wound!
 +
 
2. Lose your favorite Arm
 
2. Lose your favorite Arm
 +
 
3. You are blind in one eye
 
3. You are blind in one eye
 +
 
4. Lose your favorite Leg
 
4. Lose your favorite Leg
 +
 
5. Match your opponents condition
 
5. Match your opponents condition
  (reroll If you both get 5)
+
  reroll If you both get 5
6. You don’t lose anything! (Is this possible?)
+
 
 +
6. You don’t lose anything! Is this possible?
  
 
Weapons
 
Weapons
 +
 
1. Rock
 
1. Rock
 +
 
2. Dagger
 
2. Dagger
 +
 
3. Blue
 
3. Blue
 +
 
4. Red
 
4. Red
 +
 
5. Javelin
 
5. Javelin
 +
 
6. Your Choice
 
6. Your Choice

Latest revision as of 10:32, 1 April 2018

‘Tis Just A Flesh Wound!

Written and created by Zanpan of House Volant

‘Tis Just a Flesh Wound!

WARNING: TJFW is a game you should only play if you are okay with completely embarrassing yourself and potentially the people around you.

Required Materials: 2+ Players, Six Sided Die, Dagger, Blue, Red, Rock, Javelin (weapons needed may vary depending on amount of players)

Goal: Be the last fighter stand-... alive!

How to Play

To begin each contender must roll the six sided die twice, recording their score each time. Each number on the die stands for certain conditions the player is affected by or the weapon types they will use in the upcoming game, matches can be timed, and with boundaries if needed otherwise the game is made to be played without either. If you do not have a certain weapon or do not have enough of the weapon for the amount of participants, the latter may re-roll the die to get a different weapon or a herald may replace the numbers on the charts provided below to make the game playable.


Conditions

1. Lose both legs, your favorite arm, and one eye. ‘Tis just a flesh wound!

2. Lose your favorite Arm

3. You are blind in one eye

4. Lose your favorite Leg

5. Match your opponents condition

reroll If you both get 5

6. You don’t lose anything! Is this possible?

Weapons

1. Rock

2. Dagger

3. Blue

4. Red

5. Javelin

6. Your Choice